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Commercial Use Policy

Last updated September 7, 2026

MotionLab is built for real creative projects. Here is how commercial use works across generated media, audio, 3D assets, and editor exports, and which permissions remain your responsibility.

At a glance

  • Commercial projects are allowed, subject to your input rights and the applicable model and service terms.
  • Review visuals, audio, likenesses, and third-party assets before publishing or delivering to a client.
  • Canceling a plan does not itself revoke rights to work you have already downloaded.

A quick guide. Read the full policy below for details and exceptions.

On this page
  1. 01Using your work commercially
  2. 02Rights in files, people, and brands
  3. 03Music, audio, and distribution
  4. 04Model, software, and asset terms
  5. 05Review before publication or client delivery
  6. 06Community work and client permissions
  7. 07After cancellation or service closure
  8. 08Questions and rights concerns

01Using your work commercially

You may use your MotionLab outputs in personal and commercial projects, subject to the Terms of Service, Acceptable Use Policy, your payment obligations, input rights, and applicable model or provider restrictions.

This can include client work, event and LED-screen visuals, VJ loops, websites, social content, advertising, music visuals, presentations, 3D projects, and compositions made with Timeline or Motion Studio. Commercial permission also covers generated audio where the relevant rights and model terms permit the intended use.

MotionLab does not claim ownership of your inputs or outputs merely because you use or publish them through the service. Permission to use an output is not a guarantee that it qualifies for copyright protection, is exclusive, or is cleared for every use.

02Rights in files, people, and brands

Make sure you can lawfully upload and process the material you supply, including images, video, audio, logos, client files, references, and project assets. Generating a new version does not remove restrictions on the source material.

Obtain any necessary consent and releases for recognizable people, voices, performances, and likenesses. Do not falsely imply that a person, artist, brand, venue, or model provider endorses an output, product, or campaign.

For confidential client work, confirm that your agreements allow the processing described in our Privacy Policy and the file-link behavior explained in Uploaded Assets Privacy.

03Music, audio, and distribution

Review both the visual and audio tracks of generated video. Rights in a sound recording, composition, lyrics, voice, or performance can be separate. Permission to use a MotionLab output does not clear music or recordings that you uploaded or added in an editor.

Before distributing audio to streaming platforms, stock libraries, advertisements, or content-identification systems, check their rules and the selected model's terms. Do not claim exclusive rights over third-party or non-exclusive material, or impersonate an artist without the permissions your use requires.

04Model, software, and asset terms

Provider availability is not legal clearance. Some models or services impose use restrictions, attribution requirements, or conditions on distribution. Read the applicable Third-Party Notices and model terms before delivery, especially for resale or redistribution.

Using an exported video or image is different from distributing generated code, project dependencies, software, model weights, or other licensed materials. Motion Studio code and projects may depend on libraries such as Remotion and React; their licenses continue to apply where relevant. A MotionLab subscription does not grant an unrelated software license or remove third-party obligations.

Do not remove a required rights notice, provenance marker, or disclosure. Follow any AI-content disclosure rules that apply to your model, client, venue, campaign, or distribution platform.

05Review before publication or client delivery

You are responsible for assessing whether the finished output is lawful and suitable for the intended use. AI outputs can resemble other work, contain mistakes, or include unintended visual or audio elements. MotionLab does not provide copyright, trademark, music, likeness, or advertising clearance.

  • Confirm the rights and consents for all inputs and added assets.
  • Review the complete export, including sound, text, logos, likenesses, and loop playback.
  • Check model restrictions, client approvals, and any disclosure requirements.
  • Keep a downloaded copy and the relevant purchase, permission, and delivery records.

06Community work and client permissions

Publicly viewable community work is not automatically stock content or a free license for other users. Obtain permission from the relevant rights holder before reusing someone else's work. Access to a remix or editing feature, where available, does not itself clear third-party rights.

For client work, agree on permitted uses, exclusivity expectations, source-file delivery, and required disclosures. Do not promise rights you cannot grant. Download the final deliverables; account storage follows the retention policy.

07After cancellation or service closure

Ending a subscription or a permanent closure of MotionLab does not by itself revoke the rights you already have to downloaded outputs. Those rights remain subject to the terms applicable to the output, third-party rights, and applicable law. Stored files may still be deleted under our retention or service-closure provisions, so keep your own copies.

08Questions and rights concerns

For a question about a particular MotionLab workflow, email support@motionlab.art with the model or tool and intended use. For an infringement report, see our Copyright & IP Policy. For a production requiring legal clearance or exclusivity, obtain advice appropriate to the project.

Need a hand?

For account, billing, privacy, or policy questions, email support@motionlab.art or use our contact form.

On this page

  1. 01Using your work commercially
  2. 02Rights in files, people, and brands
  3. 03Music, audio, and distribution
  4. 04Model, software, and asset terms
  5. 05Review before publication or client delivery
  6. 06Community work and client permissions
  7. 07After cancellation or service closure
  8. 08Questions and rights concerns

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